Romain Jouandeau
Senior Concept Artist @ Naughty Dog
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PURPURA PETRIOSA
PROFESSIONAL WORK
PERSONAL WORK
THE LAST OF US PART I - Various Areas
THE LAST OF US PART I - Infected
THE LAST OF US PART I - Lake Town
THE LAST OF US - Naughty Dog's announcement
GHOST OF TSUSHIMA - IKI ISLAND - Pirates Paths
GHOST OF TSUSHIMA - IKI ISLAND - The Cave
GHOST OF TSUSHIMA - IKI ISLAND - Ship Graveyard
GHOST OF TSUSHIMA - IKI ISLAND - Overgrown Town
GHOST OF TSUSHIMA - IKI ISLAND - Refugees
GHOST OF TSUSHIMA - IKI ISLAND - The Beach
GHOST OF TSUSHIMA - Early Concept Work
GHOST OF TSUSHIMA - Azamo Town
GHOST OF TSUSHIMA - Various Concepts
GHOST OF TSUSHIMA - Legends
GHOST OF TSUSHIMA - Legends
GHOST OF TSUSHIMA - Khan's Boat
GHOST OF TSUSHIMA - Nii
GHOST OF TSUSHIMA - Yarikawa
GHOST OF TSUSHIMA - Shrine Climbs
GHOST OF TSUSHIMA - Kin
GHOST OF TSUSHIMA - Mongol Warcamps
GHOST OF TSUSHIMA - Old Growth Forests
GHOST OF TSUSHIMA - Jogaku
GHOST OF TSUSHIMA - Umugi Cove
GHOST OF TSUSHIMA - Komoda Beach
GHOST OF TSUSHIMA - INTO THE PIXEL SELECTION
WATER DRAGON
LIGHT BOARD – FOR HONOR CINEMATIC
DETROIT : BECOME HUMAN - CHURCH'S CORRIDOR
DETROIT : BECOME HUMAN - A PLACE TO HIDE
DETROIT : BECOME HUMAN - POLICE STATION CONCEPTS
DETROIT : BECOME HUMAN - CARL'S HOUSE CONCEPTS
DETROIT : BECOME HUMAN - RILEY'S APARTMENT
DETROIT : BECOME HUMAN - SPARE PARTS
DETROIT : BECOME HUMAN - ZLATKO
DETROIT BECOME HUMAN - THE NIGHT OF THE LONG KNIVES ON CAPITOL PLAZA
DETROIT : BECOME HUMAN - ON THE RUN
DETROIT : BECOME HUMAN - AMANDA'S GARDEN
DETROIT : BECOME HUMAN - CARLOS ORTIZ CRIME SCENE
DETROIT : BECOME HUMAN - VARIOUS CONCEPTS
DETROIT : BECOME HUMAN - TODD'S HOUSE
Environment designs for the feature film "Gus Petit Oiseau Grand Voyage"